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  • Java
  • Android

Customer

The client is a global provider of corporate audio-visual and video conferencing solutions and support to enterprises, as well as engineering, designing, and project managing services.

Problem

The client required a service provider with a solid hardware design and firmware development expertise, as well as a proven mobile software development competence and hands-on experience in software prototyping. The engagement focused on building a proof-of-concept solution for an interactive guide system capable to be easily integrated into a custom tech environment. The solution was expected to be delivered within a short timeline and showcased as part of the client’s offering to a third party contractor during an international tender. For that reason, an advanced quality of the service was a critical requirement.

Drawing on success of previous collaboration with Softeq and the company’s proven expertise in mobility, the client decided to assign the project to Softeq’s team.

The client’s goal was to obtain a contract for implementation of an interactive guide system for numerous expositions of a museum based in Jerusalem.

Solution

Softeq’s scope of work spanned:

  • A prototype of an interactive mobile application enabling visitors to stream multimedia content about the target exhibit
  • An IR-powered device connected to user smartphone through the USB port
  • A web backend responsible for user data storage

The solution includes an Android application installable on user mobile devices. The app gets started as soon as one connects the phone to the IR-powered device and goes through a standard registration procedure that allows users to select the preferred content language. The device’s IR emitters and receivers enable the solution to identify the user in the designated virtual perimeter and perform the following operations:

  • Automatic content trigger: the visitor hears a multimedia content played back on walking past IR-equipped exhibit areas
  • Automatic content sync: the visitor’s device automatically plays multimedia content on the exhibit monitor

Visitors can also provide feedback on the exhibit in a real-time manner and collect rewards for their onsite activities.

The IR-based user location system serves as the main part of the interactive guide. The exhibit timecode is synced with the user device through IR emitters and receivers activating audio and video playback about the exhibit.

Methodology

The team employed a classical Waterfall software development model enabling a sequential implementation of the project.

Results

The team completed the development on budget, right within the timeline. The live demonstration of the prototype left the client happy with all the delivery’s features functioning as expected. The client is in an active discussion with Softeq regarding the full-featured implementation of the solution while extending its networking and educational features.

The multimedia guide is supposed to enhance the experience of visiting the multi-faceted exhibition and training center with its interactive environment enabling guests to fully engage in the atmosphere of the place.

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