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Encapsulation of Behaviors in Action Objects in Unity

March 18, 2015

Softeq will demonstrate its Mobile Game Development expertise at Unity Day 2015, the major regional event for the Unity game development community in Belarus, taking place on March 19, 2015. The audience expects several top managers from Unity Technologies to join them at the after-party.

Presenting Unity game development best practices at Unity Day 2015

Not many know that Softeq's gaming team was born within the Mobile Solutions Department back in 2008, and then separated under the newly estbalished brand zGames to start its own professional journey. The team was growing, maturing and over the years it became a trusted firm with strong skills in game design, game development and porting as well as game art design (2D/3D) delivering contract work for clients in the US, UK, Germany, Canada and other countries.

Unity is one of our core competencies, and one of the leading tech experts was invited to the Unity Day 2015 to showcase the team’s expertise and share best practices.

The report “Encapsulation of Behaviors in Action Objects” is aimed at presenting our experience in the form of tips and advice pieces for the community to help Unity professionals create less code describing objects behavior while enabling game designers tune it later on in a convenient manner.

Learn more about zGames services and explore the game portfolio at

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